Bounce Brix tutorial
In this tutorial, you will learn:
- How to create and animate a sprite
- How to step through code using the Hybrix debugger
- How to use the keyboard as a virtual gamepad to move an "actor" around on the screen
- How to draw tiles and create a 2D tilemap
- How to take a screenshot of your project
- How to control the Hybrix framework's "camera" to pan around your scene
- How to erase or modify tiles when your actor moves over them
- How to print text on the screen using a bitmap font
- How to detect when your actor touches a tilemap wall, and react by "bouncing"
- How to use the Hybrix boards system, including defining and emitting your own symbol types
Along the way, we'll make a fun little video game, where a ball bounces around in a maze and advances through multiple levels.