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Bounce Brix tutorial

In this tutorial, you will learn:

  • How to create and animate a sprite
  • How to step through code using the Hybrix debugger
  • How to use the keyboard as a virtual gamepad to move an "actor" around on the screen
  • How to draw tiles and create a 2D tilemap
  • How to take a screenshot of your project
  • How to control the Hybrix framework's "camera" to pan around your scene
  • How to erase or modify tiles when your actor moves over them
  • How to print text on the screen using a bitmap font
  • How to detect when your actor touches a tilemap wall, and react by "bouncing"
  • How to use the Hybrix boards system, including defining and emitting your own symbol types

Along the way, we'll make a fun little video game, where a ball bounces around in a maze and advances through multiple levels.